Note that the original Doom game does not support the -iwad parameter and will instead choose the first it finds in this list: plutonia.wad, tnt.wad, doom2.wad, doom.wad. In fact, SRB2 was built on top of SD2 for several months before it could stand on its own. ) After a 15-year hiatus, Sonic Doom 2 back! 'What is Sonic Doom 2?', you ask? Think of it like SRB2 v0.01. Got something to keep you busy while you wait for 2.1. There was no set time limit, times ranged from 1.5 to 3.5 hours. The wad's premise was to create at least one speedmap a day. A vanilla megawad for Doom 2 containing 32 short, chaotic and challenging maps. I played five of Alex's levels before coming to AP_006. The Highlands (AP_006.WAD) THE HIGHLANDS. Labels: 2002, Doom II, Doomworld's Top 10 WADs of 2002, episode, GZDoom, Kristian Kall, Kurt Kesler, Legacy, Markus Sundén, Michael Niggel, partial conversion, review.
Whispers of Satan: Paul Corfiatis / Kristian Aro.
Weasel's Weapons: Corwin Brence (WildWeasel) EDGE: Doom II: idgames: 0 Y: N: N: We're All Dead Here: Arch: ZDoom: Doom II: idgames: 4 Y: Y: Y: DM starts only on two maps. Weapons Resource WAD: Various ZDoom: Doom II: idgames: 1 -The included map is a test map.